AI Insights · Timothy · June 2024
Top 5 Anime Games on Android in Oman Q2 2024
Discover the performance trends of the top 5 anime games on the Android platform in Oman for Q2 2024, including downloads, revenue, and active user data.
In the second quarter of 2024, the top anime games on the Android platform in Oman demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each of these games performed:
Solo Leveling:Arise Solo Leveling:Arise, published by Netmarble, saw its weekly downloads peak at 3.2K during the first week of May, followed by a consistent decline to 127 by the end of June. The game's weekly revenue started at $477 in early May and fluctuated throughout the quarter, ending at $269. Weekly active users showed a positive trend, increasing from 3.1K in early May to 5.2K by the end of June.
DRAGON BALL LEGENDS DRAGON BALL LEGENDS experienced a notable rise in weekly downloads, starting at 201 in early April and peaking at 833 by mid-June. The app's weekly revenue was relatively modest, with a peak of $66 in the final week of June. Active users showed a steady increase, growing from 1K in early April to 1.7K by the end of June.
ONE PIECE Bounty Rush ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., had fluctuating weekly downloads, peaking at 628 in early May and stabilizing around 240 by the end of June. Weekly revenue peaked at $754 in mid-May but saw a decline towards the end of the quarter, finishing at $256. Active users followed a similar trend, starting at 4.4K in early April and ending at 3.9K in late June.
DRAGON BALL Z DOKKAN BATTLE DRAGON BALL Z DOKKAN BATTLE had a peak in weekly downloads of 500 in early April, which then saw a general decline, ending at 190 by the last week of June. The game's weekly revenue was relatively low, peaking at $79 in late April. Weekly active users showed minor fluctuations, starting at 1.4K in early April and ending at 1.1K by the end of June.
CAPTAIN TSUBASA: ACE CAPTAIN TSUBASA: ACE showed a steady performance in weekly downloads, maintaining numbers around the 200 mark throughout the quarter. The game's weekly revenue saw minor fluctuations, peaking at $109 in late April. Active users steadily increased from 1.9K in early April to 2.5K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.